Lord Everhearth
#30,284 in the world · #11,170 in United States · in the top 65% nationally. 7 official events, 8 matches won and 10 lost.
- 1481±85Rating · margin ±85
- 1493Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,536 points.
- The toughest field they have faced averaged 1,542 points, across 20 entrants.
- They are 96 points away from the top 5,000: United States.
How the rating moved
Between 1,450 and 1,521, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Spiritforged Pre-Rift Event Kenilworth | 23 | 1488 | 5° | 2–1–1 | +31 |
| 27/12/25 | Saturday Nexus Nights - 1v1 Kenilworth | 13 | 1462 | 8° | 0–2 | -31 |
| 13/12/25 | Summoner Skirmish - December Kenilworth | 20 | 1542 | 11° | 2–2–1 | +8 |
| 29/11/25 | Saturday Afternoon Nexus Nights - 1v1 Kenilworth | 15 | 1465 | 14° | 0–2 | -42 |
| 15/11/25 | Nexus Night (Weekly Play) Kenilworth | 15 | 1510 | 11° | 1–1 | -6 |
| 08/11/25 | Nexus Night (Weekly Play) Kenilworth | 18 | — | 3° | 2–0–1 | +41 |
| 01/11/25 | Riftbound Release Event Kenilworth | 24 | — | 16° | 1–2 | -20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 47%
- Under 16 3 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HAPPYBLACKMOP US 1675 0–1
- Krellly US 1614 0–1
- SpuddySantos US 1568 0–2
- ImMagick US 1551 0–1
- DiscGolfDan US 1541 0–1
- Ecclesiomanian US 1541 1–0
- TesLaiN US 1541 0–1
- jkuan US 1540 0–1
- yaksy US 1535 0–1
- Trismesgustus US 1500 1–0
- sampakpak US 1490 1–0
- Hoodie US 1479 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →