← Spain

Lovelest

#33,735 in the world · #2,018 in Spain · in the top 70% nationally. 6 official events, 6 matches won and 12 lost.

  • 1461±78Rating · margin ±78
  • 1525Average field · 16 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,519 points.
  • The toughest field they have faced averaged 1,548 points, across 12 entrants.
  • They are 93 points away from the top 1,000: Spain.

How the rating moved

Between 1,409 and 1,485, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Morning Night Nexus Nights - 1v1 A dado y pluma Sevilla 16 1505 2–1 +36
28/08/26 Riftbound: Nexus Night Event [In Partnership with Summoner League] 8/27 Las Vegas 16 1533 1–2 +4
16/08/26 Sunday Morning Nexus Nights - 1v1 A dado y pluma Sevilla 14 1519 1–1–1 +12
15/08/26 Torneo Nocturno - La Cueva Roja Dos Hermanas 23 1527 17° 1–3 -24
13/08/26 Thursday Evening Nexus Nights - 1v1 Spain 12 1548 11° 0–3–1 -52
09/08/26 Sunday Morning Nexus Nights - 1v1 A dado y pluma Sevilla 16 1519 11° 1–2 -15

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 38%
  • Under 16 2 events 14%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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