← Germany

lucer

#19,912 in the world · #1,157 in Germany · in the top 42% nationally. 8 official events, 15 matches won and 12 lost.

  • 1537±67Rating · margin ±67
  • 1533Average field · 13 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 7 times in 8 tournaments: 88% of the time.
  • Their all-time peak is 1,573 points.
  • The toughest field they have faced averaged 1,562 points, across 12 entrants.
  • They are 18 points away from the top 1,000: Germany.

How the rating moved

Between 1,492 and 1,554, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
11/08/26 No Pixels Nexus Nights Höhne 65 14 1502 2–1 +11
10/08/26 Monday Evening Nexus Nights - 1v1 Mercklinghausstr. 33 14 1513 3–0 +34
04/08/26 No Pixels Nexus Nights Höhne 65 12 1493 1–2 -28
04/04/26 No Pixels Summoner Skirmish - April Höhne 65 12 1546 2–2 +13
31/03/26 No Pixels Nexus Nights [SFD] Höhne 65 12 1562 1–2 -32
24/03/26 No Pixels Nexus Nights [SFD] Höhne 65 12 1544 1–2 -15
17/03/26 No Pixels Nexus Nights [SFD] Höhne 65 13 1558 2–1 +23
07/03/26 No Pixels Summoner Skirmish - March Höhne 65 18 1545 3–2–1 +31

Form and consistency

On a 1-loss streak.

  • 16 to 99 1 events 50%
  • Under 16 7 events 55%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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