LucineSR
#46,693 in the world · #3,409 in Canada · in the top 99% nationally. 5 official events, 0 matches won and 14 lost.
- 1325±93Rating · margin ±93
- 1583Average field · 23 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,605 points, across 22 entrants.
- They are 134 points away from the top 2,500: Canada.
How the rating moved
Between 1,325 and 1,455, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Valhalla Monday Nexus Nights N2G 1C2 | 20 | 1573 | 20° | 0–3 | -40 |
| 24/08/26 | Valhalla Monday Nexus Nights N2G 1C2 | 26 | 1556 | 14° | 0–2 | -20 |
| 17/08/26 | Valhalla Monday Nexus Nights N2G 1C2 | 22 | 1605 | 21° | 0–3 | -35 |
| 10/08/26 | Monday Nexus Nights N2G 1C2 | 24 | 1584 | 24° | 0–3 | -35 |
| 03/08/26 | Monday Nexus Nights N2G 1C2 | 22 | 1595 | 22° | 0–3 | -45 |
Form and consistency
On a 13-loss streak.
- 16 to 99 5 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Yuzui CA 1729 0–1
- valent1n3 CA 1714 0–1
- Bubble Burn CA 1704 0–2
- BlueishChubby CA 1698 0–1
- thai ming CA 1654 0–1
- StrixenBM CA 1523 0–1
- BumblyBeekeeper CA 1513 0–1
- Kingjyk CA 1485 0–1
- POTMGuy CA 1468 0–3
- Executioner Thel CA 1452 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →