← Italy

lucjino

#6,227 in the world · #546 in Italy · in the top 14% nationally. 53 official events, 108 matches won and 78 lost.

  • 1640±25Rating · margin ±25
  • 1581Average field · 17 entr.
  • 28%vs top 5% (12–31)

What they have done so far

  • Has won 1 tournament.
  • Made top 8 44 times in 53 tournaments: 83% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,707 points.
  • The toughest field they have faced averaged 1,673 points, across 9 entrants.
  • They are 8 points away from the top 500: Italy.

How the rating moved

Between 1,558 and 1,703, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Domenica Vendetta Summoner Skirmish I Spoleto 13 1576 2–1 +5
29/08/26 Galaktik Store - Vendetta Summoner Skirmish I Bastia Umbra 7 1617 2–1 +8
24/08/26 Monday Night Nexus Nights - 1v1 Bastia Umbra 11 1587 11° 0–3 -44
21/08/26 Friday Evening Nexus Nights - 1v1 Perugia 6 1652 2–1 +2
07/08/26 Next Level Arena-tappa 6 RNC Nexus Night Perugia 9 1570 3–1 +15
03/08/26 Galaktik Store - RNC Tappa 5 Bastia Umbra 7 1583 0–2 -32
26/07/26 Domenica 3° Pre-Rift Vendetta spoleto 26 1578 3–1 +15
26/07/26 Domenica 2° Pre-Rift Vendetta spoleto 32 1567 19° 2–2 -17
24/07/26 Vendetta Pre-Rift Event Perugia 14 1568 3–1 +19
19/07/26 Galaktik Store Summoner Skirmish - July Bastia Umbra 9 1645 2–2 -2
13/07/26 Galaktik League - Tappa 10 Bastia Umbra 9 1606 1–2 -18
12/07/26 Sunday Morning Summoner Skirmish - July Corciano 9 1673 1–2 -14
06/07/26 Galaktik Store - RNC Tappa 3 Bastia Umbra 7 1585 3–0 +30
05/07/26 Sunday Summoner Skirmish - July Spoleto 11 1600 3–1 +18
26/06/26 June 26, 2026, Games Time Corciano, Constructed, Friday Corciano 13 1616 1–2–1 -28
22/06/26 Galaktik Store - RNC Tappa 2 Bastia Umbra 13 1550 2–0–1 +14
20/06/26 Galaktik Store Summoner Skirmish - June Bastia Umbra 12 1596 2–2–1 -5
15/06/26 Galaktik League - Tappa 8 Bastia Umbra 9 1579 3–1 +11
08/06/26 Galaktik Store - RNC Tappa 1 Bastia Umbra 11 1576 0–2–1 -34
07/06/26 Sunday Morning Summoner Skirmish - June Corciano 10 1657 3–2 +19
04/06/26 Next Level Arena - RNC Tappa 1 Perugia 16 1623 3–1 +17
01/06/26 Galaktik League - Tappa 7 Bastia Umbra 13 1559 3–1 +12
25/05/26 Galaktik League - Tappa 6 Bastia Umbra 15 1547 10° 1–1–1 -18
15/05/26 Friday Night Nexus Nights - 1v1 Corciano 11 1574 3–1 +10
11/05/26 Galaktik League - Tappa 4 Bastia Umbra 14 1570 3–1 +21
27/04/26 Galaktik League - Tappa 3 Bastia Umbra 9 1604 2–2 -18
20/04/26 Galaktik League - Tappa 2 Bastia Umbra 11 1635 1–0–3 -8
12/04/26 Sunday Summoner Skirmish - April spoleto 17 1561 3–1–2 +8
10/04/26 Friday Evening Nexus Nights - 1v1 Corciano 7 1613 2–0–1 +8
30/03/26 Riftbound Winter League - Side Event Bastia Umbra 7 1626 2–0–1 +27
29/03/26 domenica Morning Summoner Skirmish - March Porto Recanati 13 1599 4–2 +35
23/03/26 Riftbound Winter League - Tappa 7 Bastia Umbra 10 1604 3–1 +25
20/03/26 Friday Night Nexus Nights - 1v1 Corciano 9 1580 2–2 +1
16/03/26 Riftbound Winter League - Tappa 6 Bastia Umbra 16 1564 1–2–1 -6
14/03/26 NOXUS LEAGUE 2 Catania 249 1576 107° 3–3–1 -14
09/03/26 Riftbound Winter League - Tappa 5 Bastia Umbra 12 1561 1–2 -15
08/03/26 Sunday Summoner Skirmish - March spoleto 40 1554 4–3 +15
02/03/26 Riftbound Winter League - Tappa 4 Bastia Umbra 15 1554 2–1–1 +13
27/02/26 Friday Evening Nexus Nights - 1v1 Corciano 13 1595 11° 1–2–1 +1
23/02/26 Riftbound Winter League - Tappa 3 Bastia Umbra 9 1557 1–3 -29

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 43%
  • 16 to 99 10 events 51%
  • Under 16 42 events 53%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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