Lulone
#26,746 in the world · #39 in Vietnam · in the top 85% nationally. 5 official events, 6 matches won and 10 lost.
- 1500±80Rating · margin ±80
- 1547Average field · 23 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,560 points, across 16 entrants.
- They are 51 points away from the top 25: Vietnam.
How the rating moved
Between 1,430 and 1,500, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Vendetta Summoner Skirmish I - Showdown Battle: Saigon - Saigon TCG x TDG - SBS003 Quận 10 | 35 | 1531 | 16° | 2–1–2 | +30 |
| 19/08/26 | Gotcha!TCG Nexus Nights - 1v1 Bàn Cờ | 15 | 1555 | 5° | 2–1 | +33 |
| 16/08/26 | Showdown Battle: Saigon - ZENI Card Central x TDG - SBS002 Khánh Hội | 30 | 1533 | 24° | 2–3 | +7 |
| 12/08/26 | Gotcha's Wednesday Evening Nexus Nights - 1v1 Bàn Cờ | 18 | 1555 | 17° | 0–3 | -41 |
| 07/08/26 | Friday Afternoon Nexus Nights - 1v1 Ho Chi Minh | 16 | 1560 | 14° | 0–2–1 | -29 |
Form and consistency
On a 2-win streak.
- 16 to 99 4 events 25%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- GoT KLongXinhXắn VN 1779 0–2
- TDG Gidget VN 1678 0–1
- TDG Bin Tran VN 1675 0–1
- GoT DragonXB VN 1634 0–1
- TDG THUYKIEU CA 1632 0–1
- TDG Kestrel VN 1616 0–2
- GoT Knave VN 1605 0–1
- MVG KaneV VN 1600 0–1
- Vua Trò Chơi VN 1548 0–1
- TDG Jack Simon VN 1505 1–0
- y1n VN 1496 0–1
- MVG EdwardXD VN 1468 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →