M4thY0u
#3,952 in the world · #1,388 in United States · in the top 8% nationally. 21 official events, 53 matches won and 25 lost.
- 1671±37Rating · margin ±37
- 1552Average field · 215 entr.
- 17%vs top 5% (2–10)
What they have done so far
- Has won 3 tournaments. The biggest one had 16 players entered.
- Made top 8 16 times in 21 tournaments: 76% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,697 points.
- The toughest field they have faced averaged 1,625 points, across 16 entrants.
- They are 19 points away from the top 1,000: United States.
How the rating moved
Between 1,541 and 1,677, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Whitinsville | 16 | 1625 | 6° | 2–2 | -6 |
| 21/08/26 | The Game Reserve Middleboro's Weekly Nexus Night Friday Middleborough | 12 | 1539 | 1° | 3–0 | +28 |
| 20/08/26 | Battleground Norton - Nexus Night Event Norton Center | 12 | 1543 | 2° | 2–0–1 | +14 |
| 06/08/26 | Battleground Norton - Nexus Night Event Norton Center | 14 | 1569 | 1° | 3–0 | +34 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 444° | 2–3 | -31 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 512° | 4–3 | +5 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 848° | 2–3 | -17 |
| 12/02/26 | Thursday Afternoon Spiritforged Pre-Rift Event Whitinsville | 28 | 1515 | 8° | 1–1–1 | -11 |
| 08/02/26 | SUNDAY Spiritforged Pre-Rift Event Taunton | 24 | 1496 | 3° | 3–1 | +4 |
| 07/02/26 | Battleground Norton - Spiritforged Pre-Rift Event - 2/7/26 Norton Center | 30 | 1547 | 2° | 3–0 | +25 |
| 06/02/26 | Spiritforged Pre-Rift Event Middleborough | 25 | 1563 | 11° | 1–1–1 | -14 |
| 10/01/26 | Summoner Skirmish - January 2026 Pawtucket | 13 | 1515 | 2° | 4–1–1 | +9 |
| 03/01/26 | Battleground Games & Hobbies of Norton - Riftbound Summoner Skirmish - January Norton | 19 | 1553 | 2° | 4–1–1 | +23 |
| 02/01/26 | The Game Reserve's Weekly Nexus Night Fridays Middleborough | 14 | 1538 | 2° | 2–1 | +12 |
| 23/12/25 | Tuesday Evening Nexus Nights - 1v1 Whitinsville | 13 | 1490 | 2° | 3–0–1 | +28 |
| 21/12/25 | Sunday Afternoon Summoner Skirmish - December 12-21-25 Whitinsville | 26 | 1537 | 4° | 4–2–1 | +25 |
| 12/12/25 | The Game Reserve's December Summoner Skirmish Middleborough | 16 | 1579 | 1° | 2–1 | +2 |
| 07/12/25 | Battleground Framingham - Summoner Skirmish - 12/7/25 Framingham | 28 | 1561 | 19° | 1–1–3 | -7 |
| 06/12/25 | Battleground Games & Hobbies of Norton - Riftbound Summoner Skirmish - December Norton | 19 | 1573 | 6° | 2–2 | -4 |
| 01/12/25 | Monday Evening Nexus Nights - 1v1 Taunton | 14 | 1539 | 5° | 2–2 | -5 |
| 29/11/25 | Saturday Afternoon Nexus Nights - 1v1 Randolph | 25 | 1538 | 3° | 3–0–2 | +57 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 3 events 47%
- 16 to 99 11 events 55%
- Under 16 7 events 73%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTCGAwesumRosum US 1839 0–1
- Ryan Ferries US 1801 0–1
- Yoshi US 1781 0–1
- KPkhaleel US 1752 0–1
- CinderKing US 1747 0–2
- MezzoMike US 1744 0–1
- Haxoruslove US 1731 1–0
- Kaillou US 1726 0–1
- yorion US 1709 0–1
- TNK Klymb US 1708 1–1
- PowersFire US 1684 1–0
- Complex US 1680 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →