pixieaki
#45,626 in the world · #16,817 in United States · in the top 97% nationally. 7 official events, 4 matches won and 17 lost.
- 1355±82Rating · margin ±82
- 1514Average field · 23 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,502 points.
- The toughest field they have faced averaged 1,533 points, across 26 entrants.
How the rating moved
Between 1,355 and 1,439, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/03/26 | Tuesday Evening Nexus Nights - 1v1 Richmond | 16 | 1493 | 16° | 0–3 | -37 |
| 30/03/26 | Battlegrounds Nexus Night Midlothian | 16 | 1522 | 11° | 1–2 | +3 |
| 24/03/26 | Tuesday Evening Nexus Nights - 1v1 Richmond | 20 | 1501 | 11° | 1–2 | +14 |
| 17/03/26 | Tuesday Evening Nexus Nights - 1v1 Richmond | 25 | 1518 | 16° | 1–2 | +4 |
| 09/03/26 | Battlegrounds Nexus Night Midlothian | 29 | 1521 | 29° | 0–3 | -56 |
| 24/02/26 | Tuesday Evening Nexus Nights - 1v1 Richmond | 26 | 1533 | 22° | 1–2 | -12 |
| 10/02/26 | Tuesday Afternoon Spiritforged Pre-Rift Event Richmond | 32 | 1511 | 30° | 0–3–1 | -61 |
Form and consistency
On a 5-loss streak.
- 16 to 99 7 events 18%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- frog Keebs US 1731 1–0
- VietKing US 1679 0–2
- frog Q US 1673 0–1
- frog Darkwolf US 1646 0–1
- Maximorne US 1615 0–1
- PeekXD US 1595 0–2
- Not Nick Hatchel US 1553 1–0
- frog Bush US 1525 0–1
- Sweetz US 1517 0–1
- defnaw US 1500 0–1
- CyberTRITON US 1491 0–1
- JamesTime US 1486 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →