← United States

PeekXD

#11,044 in the world · #4,026 in United States · in the top 24% nationally. 35 official events, 70 matches won and 54 lost.

  • 1595±31Rating · margin ±31
  • 1542Average field · 98 entr.
  • 24%vs top 5% (4–13)

What they have done so far

  • Has won 2 tournaments. The biggest one had 25 players entered.
  • Made top 8 18 times in 35 tournaments: 51% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their peak is 1,639 points, reached in April 2026: today they sit 44 points below it.
  • The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
  • They are 36 points away from the top 2,500: United States.

How the rating moved

Between 1,430 and 1,639, across 35 events with history.

Last 35 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Richmond 17 1580 2–2 -4
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Hopewell 17 1533 4–3 +11
19/08/26 Waterloo Nexus Nights - 1v1 Bo3 Constructed Mechanicsville 16 1526 2–1 +6
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 527° 0–2 -23
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 726° 3–4 -34
04/04/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1557 3–0 +28
29/03/26 Sunday Afternoon Summoner Skirmish - March Hopewell 13 1561 5–1 +51
28/03/26 Saturday Afternoon Summoner Skirmish - March Richmond 22 1544 22° 0–2 -29
24/03/26 Tuesday Evening Nexus Nights - 1v1 Richmond 20 1501 3–0 +27
21/03/26 Riftbound Summoner Skirmish - March S CHESTERFLD 12 1554 10° 1–2 -10
17/03/26 Tuesday Evening Nexus Nights - 1v1 Richmond 25 1518 3–0 +32
09/03/26 Battlegrounds Nexus Night Midlothian 29 1521 3–0 +29
07/03/26 SCG CON Richmond - $10K Constructed Richmond 123 1578 120° 0–3 -44
06/03/26 SCG CON Richmond - $5K Constructed Richmond 79 1594 49° 2–3–1 -13
01/03/26 Waterloo Spiritforged Win-a-Box Mechanicsville 19 1535 2–2 -5
24/02/26 Tuesday Evening Nexus Nights - 1v1 Richmond 26 1533 2–1 +7
23/02/26 Battlegrounds Nexus Night Midlothian 30 1542 12° 2–1 +3
17/02/26 Tuesday Evening Nexus Nights - 1v1 Richmond 26 1506 2–1 +2
16/02/26 Battlegrounds Nexus Night Midlothian 27 1539 2–1 +4
14/02/26 Saturday Afternoon Nexus Nights - 1v1 S CHESTERFLD 14 1539 10° 1–2 -15
10/02/26 Tuesday Afternoon Spiritforged Pre-Rift Event Richmond 32 1511 17° 1–2–1 -14
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Hopewell 32 1510 13° 2–1–1 -4
07/02/26 Spiritforged Pre-Rift Event Midlothian 43 1521 3–0 +29
02/02/26 Battlegrounds Nexus Night Midlothian 28 1525 2–1 +6
17/01/26 Saturday Afternoon Summoner Skirmish - January Richmond 18 1526 4–2–1 +15
11/01/26 Sunday Afternoon Summoner Skirmish - January Hopewell 16 1513 4–1–1 +42
10/01/26 Summoner Skirmish - January Midlothian 25 1534 3–2–1 +30
05/01/26 Battlegrounds Nexus Night Midlothian 18 1526 14° 1–2 -12
29/12/25 Battlegrounds Nexus Night Midlothian 25 1536 19° 0–1–2 -15
22/12/25 Battlegrounds Nexus Night Midlothian 14 1583 12° 0–3 -50
20/12/25 Riftbound Summoner Skirmish - December S CHESTERFLD 29 1577 3–2–1 +31
15/12/25 Battlegrounds Nexus Night Midlothian 23 1551 3–0 +84
13/12/25 Summoner Skirmish - December Midlothian 28 1547 18° 1–4 -50
17/11/25 Battlegrounds Nexus Night Midlothian 34 1515 25° 0–1 -18
03/11/25 Battlegrounds Nexus Night Midlothian 15 1–1 -2

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 3 events 25%
  • 16 to 99 27 events 57%
  • Under 16 5 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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