← United States

Doomfistmainbtw

#3,487 in the world · #1,214 in United States · in the top 7% nationally. 12 official events, 32 matches won and 16 lost.

  • 1679±61Rating · margin ±61
  • 1543Average field · 41 entr.
  • 50%vs top 5% (5–5)

What they have done so far

  • Made top 8 7 times in 12 tournaments: 58% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,594 points, across 79 entrants.
  • They are 11 points away from the top 1,000: United States.

How the rating moved

Between 1,523 and 1,679, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
10/03/26 Tuesday Evening Nexus Nights - 1v1 Richmond 28 1513 3–0 +28
07/03/26 SCG CON Richmond - $10K Constructed Richmond 123 1578 18° 5–2 +28
06/03/26 SCG CON Richmond - $5K Constructed Richmond 79 1594 23° 4–3 +5
24/02/26 Tuesday Evening Nexus Nights - 1v1 Richmond 26 1533 16° 1–2 -21
10/02/26 Tuesday Afternoon Spiritforged Pre-Rift Event Richmond 32 1511 10° 2–1–1 +9
07/02/26 Spiritforged Pre-Rift Event Midlothian 43 1521 3–0 +20
15/12/25 Battlegrounds Nexus Night Midlothian 23 1551 2–1 +4
13/12/25 Summoner Skirmish - December Midlothian 28 1547 4–1–1 +47
01/12/25 Battlegrounds Nexus Nights Midlothian 23 1534 2–1 +36
24/11/25 Battlegrounds Nexus Nights Midlothian 29 1536 24° 1–2 -16
17/11/25 Battlegrounds Nexus Night Midlothian 34 1515 3–2 +11
10/11/25 Battlegrounds Nexus Night Midlothian 29 1586 2–1 +28

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 1 events 71%
  • 16 to 99 11 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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