Magical Weed
#42,180 in the world · #15,586 in United States · in the top 90% nationally. 5 official events, 4 matches won and 12 lost.
- 1401±91Rating · margin ±91
- 1545Average field · 22 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,577 points, across 13 entrants.
- They are 176 points away from the top 5,000: United States.
How the rating moved
Between 1,392 and 1,456, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/02/26 | Sunday Spiritforged Pre-Rift Event Honolulu | 17 | 1531 | 13° | 1–2–1 | +9 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Honolulu | 31 | 1509 | 29° | 0–2–1 | -25 |
| 24/01/26 | Friday Evening Nexus Nights - 1v1 Kapolei | 16 | 1550 | 14° | 1–3 | -25 |
| 17/01/26 | Nexus Night - 1v1 Jan 17th Honolulu | 31 | 1558 | 27° | 1–2 | -14 |
| 30/12/25 | 20251229 Friday Afternoon Nexus Nights - 1v1 Honolulu | 13 | 1577 | 11° | 1–3 | -44 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 21%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ISenpai US 1791 0–1
- Sly US 1754 0–1
- KaedeSan US 1694 0–1
- Honulolo US 1606 0–1
- Menatras US 1604 0–1
- Fudanshi Megumi US 1550 1–0
- sIashh US 1532 0–1
- HoodieAlpha US 1527 1–0
- susa US 1516 0–1
- Subi US 1499 0–1
- BeesVcard US 1493 0–1
- Magical Weed US 1453 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →