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Makaiser

#27,160 in the world · #551 in Poland · in the top 57% nationally. 8 official events, 10 matches won and 14 lost.

  • 1498±68Rating · margin ±68
  • 1545Average field · 36 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,526 points.
  • The toughest field they have faced averaged 1,587 points, across 127 entrants.
  • They are 13 points away from the top 500: Poland.

How the rating moved

Between 1,481 and 1,506, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Kinguin Nexus Nights Jana Kilińskiego 4 15 1524 2–1 +17
07/08/26 KROLM Nexus Night Województwo pomorskie 12 1543 11° 0–2 -18
06/08/26 Kinguin Nexus Nights Jana Kilińskiego 4 28 1536 24° 1–0 +12
02/04/26 Nexus Night Kinguin Jana Kilińskiego 4 24 1551 21° 1–3 -16
28/03/26 Riftbound Challenge Gdańsk Jana Kilińskiego 4 127 1587 77° 2–3–2 -3
19/03/26 Nexus Nights - 1v1 Jana Kilińskiego 4 29 1524 13° 2–2 +1
12/03/26 Nexus Nights - 1v1 Jana Kilińskiego 4 29 1536 17° 1–1–1 +7
19/02/26 Nexus Nights - 1v1 Jana Kilińskiego 4 20 1559 13° 1–2 -2

Form and consistency

On a 4-win streak.

  • Events with 100+ entrants 1 events 29%
  • 16 to 99 5 events 40%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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