malxisgood
#3,893 in the world · #215 in Australia · in the top 8% nationally. 5 official events, 15 matches won and 4 lost.
- 1672±80Rating · margin ±80
- 1517Average field · 21 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,686 points.
- The toughest field they have faced averaged 1,538 points, across 30 entrants.
- They are 50 points away from the top 100: Australia.
How the rating moved
Between 1,585 and 1,672, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 18 | 1506 | 3° | 2–1 | +8 |
| 21/03/26 | Saturday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 13 | 1507 | 2° | 3–1 | +13 |
| 14/03/26 | Saturday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 15 | 1510 | 1° | 4–0 | +66 |
| 28/02/26 | Saturday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 30 | 1538 | 11° | 2–2 | -8 |
| 21/02/26 | Saturday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 29 | 1523 | 2° | 4–0 | +93 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 73%
- Under 16 2 events 88%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- minkhno1 AU 1737 0–1
- Phœnix AU 1708 1–1
- Trasterisk AU 1687 4–0
- Edu AU 1608 1–0
- ThreshOffTheBoat AU 1589 1–0
- skibidi gyatt AU 1548 0–1
- Goldty12 AU 1524 0–1
- bowman778 AU 1514 1–0
- Inquisitorsz AU 1510 1–0
- Dannjj AU 1499 1–0
- Still AU 1485 1–0
- ChiefHunkyJunk AU 1447 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →