Marco
#24,475 in the world · #1,960 in Italy · in the top 47% nationally. 6 official events, 10 matches won and 7 lost.
- 1512±89Rating · margin ±89
- 1504Average field · 11 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 6 times in 6 tournaments: 100% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,590 points, reached in December 2025: today they sit 78 points below it.
- The toughest field they have faced averaged 1,518 points, across 8 entrants.
- They are 74 points away from the top 1,000: Italy.
How the rating moved
Between 1,494 and 1,590, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/12/25 | Riftbound - Nexus Night Reggio Emilia | 8 | 1518 | 8° | 0–3 | -78 |
| 02/12/25 | Nexus Night Funside 02/12/2025 Reggio nell'Emilia | 12 | 1508 | 4° | 3–1 | +20 |
| 26/11/25 | Riftbound - Nexus Night Reggio Emilia | 9 | 1484 | 2° | 2–1 | +12 |
| 18/11/25 | Nexus Night Funside 18/11/2025 Reggio nell'Emilia | 13 | 1507 | 2° | 3–0–1 | +64 |
| 13/11/25 | giovedì Evening Nexus Nights - 1v1 parma | 7 | — | 7° | 0–2–1 | -48 |
| 07/11/25 | Venerdì Night Release Event Parma | 21 | — | 4° | 2–0–1 | +42 |
Form and consistency
On a 3-loss streak.
- 16 to 99 1 events 67%
- Under 16 5 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Manfre IT 1718 1–0
- Verso IT 1674 0–1
- TheGreatNador IT 1668 0–1
- orionjb93 IT 1652 1–0
- FENRIR25111 IT 1634 0–1
- Pinuccia IT 1580 2–0
- Shazieel IT 1528 1–1
- peppospartano IT 1525 0–2
- Dan9 IT 1513 0–1
- BlazeRevolution IT 1511 1–0
- Thomasponth IT 1483 0–1
- Drakst94 IT 1471 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →