Marcomello
#19,336 in the world · #1,549 in Italy · in the top 38% nationally. 15 official events, 31 matches won and 21 lost.
- 1540±51Rating · margin ±51
- 1541Average field · 12 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament.
- Made top 8 13 times in 15 tournaments: 87% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their peak is 1,639 points, reached in May 2026: today they sit 99 points below it.
- The toughest field they have faced averaged 1,581 points, across 15 entrants.
- They are 46 points away from the top 1,000: Italy.
How the rating moved
Between 1,501 and 1,639, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/07/26 | Sunday Morning Vendetta Pre-Rift Event Anagni | 8 | 1567 | 7° | 1–2 | -15 |
| 21/06/26 | Friday Evening Summoner Skirmish - June Anagni | 4 | — | 1° | 3–0 | +31 |
| 07/06/26 | Sunday Nexus Afternoon - RNC TAPPA N.1 Frosinone | 16 | 1533 | 16° | 0–4 | -64 |
| 31/05/26 | Sunday Morning Riftbound Open Play Anagni | 6 | 1538 | 6° | 0–3 | -51 |
| 03/05/26 | domenica Morning Unleashed Pre-Rift Event Anagni | 15 | 1581 | 4° | 2–1 | +5 |
| 02/05/26 | Unleashed Pre-Rift Event Frosinone | 21 | 1489 | 4° | 3–1–1 | +4 |
| 30/04/26 | Thursday Nexus Nights - 1v1 Frosinone | 13 | 1515 | 3° | 3–1 | +10 |
| 26/04/26 | Sunday Nexus Afternoon - 1v1 Frosinone | 8 | 1522 | 3° | 2–1 | -4 |
| 03/04/26 | venerdì evening Summoner Skirmish - April Anagni | 8 | 1566 | 3° | 2–1 | +6 |
| 25/03/26 | Mercoledì Nexus Nights - 1v1 Frosinone | 11 | 1560 | 3° | 2–1 | +5 |
| 22/03/26 | Thursday Evening Nexus Nights - Multiplayer Anagni | 11 | — | 3° | 2–1 | -2 |
| 18/03/26 | Nexus Nights - 1v1 Frosinone | 11 | — | 2° | 3–0 | +44 |
| 12/03/26 | Local Tournament Frosinone | 15 | 1538 | 2° | 3–1 | +41 |
| 06/03/26 | venerdì Evening Summoner Skirmish - March Anagni | 9 | — | 2° | 3–2 | +29 |
| 08/02/26 | domenica Morning Spiritforged Pre-Rift Event Anagni | 16 | — | 10° | 2–2 | +1 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 38%
- Under 16 12 events 65%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ciock94 IT 1690 1–0
- owosodo IT 1685 0–4
- xXKira707Xx IT 1683 1–3
- Matlion IT 1600 1–1
- PURPLESUPERCAR IT 1590 0–1
- cs addicted IT 1555 1–1
- Enterhill IT 1548 1–1
- MZero IT 1541 0–1
- LeleCarti IT 1537 1–0
- Shuda IT 1536 1–1
- SF926 IT 1533 3–1
- FrizzaGoat IT 1529 2–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →