Markus Rühl
#34,562 in the world · #2,051 in Germany · in the top 74% nationally. 4 official events, 3 matches won and 7 lost.
- 1456±93Rating · margin ±93
- 1531Average field · 22 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,507 points.
- The toughest field they have faced averaged 1,559 points, across 27 entrants.
How the rating moved
Between 1,436 and 1,492, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | The Brotherhood Games Vendetta Summoner Skirmish I SE16 3RW | 27 | 1559 | 17° | 1–1–2 | +20 |
| 27/03/26 | Nexus Nights - 1v1 Aachen | 20 | 1502 | 20° | 0–3 | -55 |
| 21/03/26 | Riftbound: Summoner Skirmish 03/26 AACHEN Aachen | 21 | 1545 | 18° | 1–2–1 | -1 |
| 20/03/26 | Nexus Nights - 1v1 Aachen | 19 | 1516 | 11° | 1–1–1 | -8 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 21%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- riftbound GB 1773 0–1
- Cesium DE 1695 0–1
- Yuksa DE 1685 0–1
- CsIsBetter DE 1644 0–1
- TGC Rosa NL 1586 0–1
- vuiy DE 1581 0–1
- yoneedhelp GB 1527 0–1
- henziken GB 1483 1–0
- Wheatbran GB 1470 0–1
- TakeTinlek DE 1434 0–1
- WalnutStreet DE 1423 1–0
- FatHands DE 1388 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →