Marq
#13,643 in the world · #1,002 in Canada · in the top 29% nationally. 4 official events, 8 matches won and 4 lost.
- 1576±107Rating · margin ±107
- 1506Average field · 52 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,599 points.
- The toughest field they have faced averaged 1,517 points, across 80 entrants.
How the rating moved
Between 1,517 and 1,576, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/02/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 83 | 1515 | 21° | 2–1 | +19 |
| 19/02/26 | Eclipse Games - Weekly Nexus Night T6X 0V1 | 22 | 1508 | 6° | 2–1 | +31 |
| 15/02/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 80 | 1517 | 21° | 2–1 | +9 |
| 08/02/26 | Eclipse Games - Spiritforged Pre-Rift Event 2pm T6X 0V1 | 21 | 1485 | 8° | 2–1 | +17 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- WageSlave CA 1759 0–1
- QuietRaven CA 1632 1–0
- Orangeorangeappl CA 1620 0–1
- PinchableCheeks CA 1584 1–0
- Dummy CA 1516 1–0
- Cruzer2 CA 1510 0–1
- JOEASSGUNTDIRT CA 1490 1–0
- Amorella CA 1487 1–0
- ntdogey CA 1482 1–0
- khangerang CA 1457 1–0
- Readme CA 1457 0–1
- KokoNutz CA 1426 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →