Martin Ødegaard
#15,284 in the world · #585 in United Kingdom · in the top 32% nationally. 5 official events, 11 matches won and 5 lost.
- 1565±80Rating · margin ±80
- 1518Average field · 24 entr.
- —vs top 5%
What they have done so far
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,587 points.
- The toughest field they have faced averaged 1,541 points, across 24 entrants.
- They are 13 points away from the top 500: United Kingdom.
How the rating moved
Between 1,538 and 1,585, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Tabletop Republic Saturday 29th August Summoner Skirmish - August HP11 2AG | 21 | 1503 | 3° | 4–2–1 | +19 |
| 27/08/26 | Tabletop Republic Vendetta Nexus Night - 27/08/2026 HP11 2AG | 24 | 1525 | 14° | 1–2 | -39 |
| 20/08/26 | Tabletop Republic Vendetta Nexus Night - 20/08/2026 HP11 2AG | 24 | 1541 | 4° | 2–0–1 | +35 |
| 13/08/26 | Tabletop Republic Vendetta Nexus Night - 13/08/2026 HP11 2AG | 27 | 1521 | 4° | 2–1 | +12 |
| 06/08/26 | Tabletop Republic Vendetta Nexus Night - 06/08/2026 HP11 2AG | 25 | 1500 | 4° | 2–0–1 | +38 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CluelessAirHead GB 1625 0–1
- Bluka GB 1582 0–1
- ExtremelyQuill GB 1578 0–1
- MaundyMoo GB 1547 1–0
- fredfishoil GB 1529 1–1
- nutmeg GB 1517 2–0
- Zelos667 GB 1515 0–1
- 24oceans GB 1498 2–0
- Nargax GB 1488 0–1
- LittleDimirmaid GB 1481 1–0
- manyBirbs GB 1478 1–0
- ShoibAli22 GB 1461 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →