Matsia
#8,882 in the world · #49 in Sweden · in the top 23% nationally. 6 official events, 14 matches won and 6 lost.
- 1613±73Rating · margin ±73
- 1514Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their all-time peak is 1,626 points.
- The toughest field they have faced averaged 1,520 points, across 15 entrants.
- They are 43 points away from the top 25: Sweden.
How the rating moved
Between 1,480 and 1,613, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Coolcard Karlstad Vendetta Summoner Skirmish I Värmlands län | 14 | 1510 | 2° | 4–2 | +21 |
| 15/08/26 | Coolcard Karlstad Nexus Nights - 1v1 Värmlands län | 15 | 1520 | 2° | 3–0 | +46 |
| 14/03/26 | Coolcard Karlstad Summoner Skirmish - March Värmlands län | 16 | 1514 | 6° | 2–2 | -8 |
| 07/03/26 | Coolcard Karlstad Nexus Nights - 1v1 Värmlands län | 14 | 1513 | 5° | 2–1 | +12 |
| 16/11/25 | Coolcard Karlstad Nexus Night Värmlands län | 13 | — | 2° | 3–0–1 | +62 |
| 31/10/25 | Coolcard Karlstad Release Event Värmlands län | 13 | — | 12° | 0–1–2 | -20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 50%
- Under 16 5 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BillyBobBacon SE 1639 0–3
- Nai SE 1621 0–1
- Poopeldoof SE 1618 1–2
- Utsuho SE 1599 0–1
- Sharothroth SE 1547 1–0
- Konditorn7 SE 1510 1–0
- Mellanmjölk SE 1501 1–0
- BringBackZzRot SE 1476 0–1
- The Sat0 SE 1468 2–0
- LuMa03 SE 1467 1–0
- AtsuiOnNanoko SE 1466 2–0
- MasterOfFoldi SE 1465 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →