MAXIME GAMING
#39,309 in the world · #1,804 in France · in the top 86% nationally. 5 official events, 6 matches won and 14 lost.
- 1425±75Rating · margin ±75
- 1535Average field · 25 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,504 points.
- The toughest field they have faced averaged 1,569 points, across 26 entrants.
- They are 106 points away from the top 1,000: France.
How the rating moved
Between 1,414 and 1,457, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/08/26 | WIN 12 VANDETTA BOOSTERS NEXUS NIGHT 48B Rue de Rivoli | 26 | 1569 | 22° | 1–3 | -13 |
| 05/08/26 | WESNDAY WANTED NEXUS NIGHT 48B Rue de Rivoli | 26 | 1544 | 13° | 2–2 | +24 |
| 08/03/26 | Summoner Skirmish - Mars Playin Rivoli Paris | 23 | 1535 | 19° | 1–2 | -3 |
| 07/03/26 | Construit compétitif 1v1 – Uchronies Games Paris | 16 | 1523 | 15° | 1–4 | -40 |
| 08/02/26 | Riftbound - Spiritforged Pre-Rift Event Paris | 32 | 1504 | 20° | 1–3–2 | -43 |
Form and consistency
On a 2-loss streak.
- 16 to 99 5 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Torlk FR 1700 0–1
- Fromptop TFT FR 1680 0–1
- 좋은 소년 FR 1590 0–1
- Cowburry17 FR 1581 0–1
- Darkgaetbrnd FR 1578 0–1
- Mharronglacay FR 1574 0–1
- Macsif FR 1539 1–0
- PoulpeBoy FR 1534 0–1
- VirusInComing FR 1511 0–1
- MagicienLV FR 1491 0–1
- Heus FR 1487 0–2
- riftbound FR 1473 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →