← Germany

maxofme

#43,200 in the world · #2,560 in Germany · in the top 92% nationally. 9 official events, 11 matches won and 25 lost.

  • 1390±58Rating · margin ±58
  • 1492Average field · 16 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 9 tournaments: 22% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,524 points, across 21 entrants.
  • They are 11 points away from the top 2,500: Germany.

How the rating moved

Between 1,369 and 1,464, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Nexus Night @ KTCards Kaltenkirchen 16 1487 12° 1–3 -7
10/08/26 Nexus Night @ KTCards Kaltenkirchen 18 1474 2–2 +14
06/08/26 NEXUS Donnerstags-Edition Kaltenkirchen 12 1492 12° 0–3 -31
03/08/26 Nexus Night @ KTCards Kaltenkirchen 17 1476 3–1 +40
30/03/26 Nexus Night (1 vs 1) @ KTCards Kaltenkirchen 13 1515 10° 1–3 +5
09/03/26 Nexus Night (1 vs 1) @ KTCards Kaltenkirchen 14 1479 11° 1–3 -15
23/02/26 Nexus Nights - 1v1 Kaltenkirchen 14 1486 13° 0–4 -69
16/02/26 Nexus Nights - 1v1 Kaltenkirchen 20 1496 12° 2–3 -11
07/02/26 Spiritforged Pre-Rift Event @ KTCards In der Marktpassage 9 21 1524 15° 1–3–1 -36

Form and consistency

On a 3-loss streak.

  • 16 to 99 5 events 41%
  • Under 16 4 events 13%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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