Mcgee
#31,110 in the world · #11,485 in United States · in the top 66% nationally. 4 official events, 7 matches won and 9 lost.
- 1476±97Rating · margin ±97
- 1515Average field · 21 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,537 points.
- The toughest field they have faced averaged 1,544 points, across 30 entrants.
How the rating moved
Between 1,476 and 1,505, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/01/26 | Nexus Night @ BSG [Origins - Week 10] Frederick | 14 | 1488 | 8° | 1–2 | -21 |
| 20/12/25 | Stevenson Games Summoner Skirmish Pikesville | 30 | 1544 | 12° | 2–3 | -8 |
| 02/12/25 | Nexus Night @ BSG [Origins - Week 5] Frederick | 18 | 1512 | 5° | 2–1 | +28 |
| 14/11/25 | Nexus Night at Tournament City Games Frederick | 23 | 1515 | 13° | 2–3 | -23 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 46%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- linsanity US 1904 0–1
- RiftboundPlus US 1854 0–1
- Shijahewu US 1656 0–1
- MERC Ame US 1639 0–1
- Jushbox US 1623 1–0
- Blue Chew Vero US 1612 0–1
- Bengal US 1593 0–1
- Time US 1569 1–0
- Vulcan US 1566 0–1
- CarlowithouttheC US 1515 1–0
- TheGrimMareeper US 1511 0–1
- TTH Onyx US 1493 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →