Melbert Medarda
#40,836 in the world · #15,088 in United States · in the top 87% nationally. 4 official events, 4 matches won and 9 lost.
- 1413±101Rating · margin ±101
- 1554Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,584 points, across 16 entrants.
How the rating moved
Between 1,413 and 1,489, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/11/25 | Nexus Night @ Evo 11/30 Butler | 16 | 1584 | 15° | 0–3 | -53 |
| 16/11/25 | Nexus Night @ Evo 11/16 Butler | 17 | 1523 | 10° | 1–2–1 | -23 |
| 09/11/25 | Nexus Night @ Evo 11/9 Butler | 17 | — | 6° | 2–1–1 | +28 |
| 02/11/25 | Riftbound Release Event Butler | 30 | — | 18° | 1–3 | -39 |
Form and consistency
On a 4-loss streak.
- 16 to 99 4 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Prof McWonderful US 1651 0–2
- Orangeknight257 US 1637 0–1
- Waffullz US 1595 0–1
- Grapu US 1554 0–1
- Lunch TCG US 1542 0–1
- frozenfire2 US 1506 0–1
- IntelCore US 1482 0–1
- SpikeFaceSam US 1480 0–1
- Alkhemist US 1470 0–1
- Grumbleglow US 1466 0–1
- PandaMonium US 1462 1–0
- MountFujitsu US 1458 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →