Mellow Kittie
#22,466 in the world · #1,659 in Canada · in the top 48% nationally. 6 official events, 9 matches won and 11 lost.
- 1523±82Rating · margin ±82
- 1555Average field · 21 entr.
- 75%vs top 5% (3–1)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,536 points.
- The toughest field they have faced averaged 1,586 points, across 18 entrants.
- They are 54 points away from the top 1,000: Canada.
How the rating moved
Between 1,476 and 1,523, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/01/26 | Thursday Evening Nexus Nights - Jan 15 T2A 5N1 | 18 | 1586 | 12° | 2–3 | +15 |
| 09/01/26 | Thursday Evening Nexus Nights - Jan 8 T2A 5N1 | 16 | 1574 | 6° | 2–1–1 | +32 |
| 13/12/25 | Saturday Morning Summoner Skirmish - December T2A 5N1 | 29 | 1539 | 11° | 2–3 | -1 |
| 05/12/25 | Thursday Evening Nexus Nights - Dec 4 T2A 5N1 | 16 | 1546 | 7° | 0–1–2 | -34 |
| 24/11/25 | Bowness Sunday Nexus Nights - 1v1 T3B 0E5 | 31 | 1530 | 6° | 2–1 | +28 |
| 21/11/25 | Thursday Evening Nexus Nights - Nov 20 T2A 5N1 | 15 | 1552 | 9° | 1–2–1 | -17 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 40%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- WomboCombo CA 1807 1–0
- Roostcow CA 1793 1–0
- TEShumblegreek CA 1767 0–1
- Jordan Prodigy CA 1716 1–0
- MasterPie152 CA 1689 0–1
- BogChimp CA 1687 0–1
- Weeblön Musk CA 1667 0–1
- WeTriedBois CA 1652 1–0
- Ethos7573 CA 1642 0–1
- Lankie CA 1615 0–1
- LuvLifeLuke CA 1614 0–1
- Mys73ri0 CA 1607 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →