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Meluseek

#5,374 in the world · #298 in Australia · in the top 11% nationally. 5 official events, 21 matches won and 12 lost.

  • 1650±60Rating · margin ±60
  • 1564Average field · 296 entr.
  • 0%vs top 5% (0–6)

What they have done so far

  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their all-time peak is 1,665 points.
  • The toughest field they have faced averaged 1,602 points, across 13 entrants.
  • They are 11 points away from the top 250: Australia.

How the rating moved

Between 1,585 and 1,650, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Geelong 19 1562 4–2 +13
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 136° 7–5 +52
25/01/26 Sunday Morning Summoner Skirmish - January 185 Malop St 13 1602 2–2 -7
14/12/25 Sunday Afternoon Summoner Skirmish - December 4 Prime St 27 1553 3–2–1 +4
28/11/25 Saturday Morning Summoner Skirmish - December unit 35/33 Danaher Dr 18 1540 5–1 +88

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 58%
  • 16 to 99 3 events 67%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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