MERC Koopastar
#22,809 in the world · #8,326 in United States · in the top 48% nationally. 3 official events, 6 matches won and 6 lost.
- 1521±100Rating · margin ±100
- 1526Average field · 18 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their peak is 1,534 points, reached in December 2025: today they sit 13 points below it.
- The toughest field they have faced averaged 1,547 points, across 21 entrants.
How the rating moved
Between 1,482 and 1,534, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/12/25 | December Summoner Skirmish @ Versus Games Oviedo | 21 | 1547 | 12° | 2–3 | -13 |
| 06/12/25 | Friday Evening Nexus Nights - 1v1 Oviedo | 15 | 1505 | 4° | 3–1 | +52 |
| 31/10/25 | Versus Games RiftBound Release Celebration Oviedo | 38 | — | 10° | 1–2–3 | -18 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 27%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MERC Koopastar US 1856 1–0
- Hardcore Ornn US 1776 0–1
- brandonnn US 1752 0–1
- Perfect Finale US 1729 1–0
- Fright US 1609 0–1
- Dragonjonz US 1605 0–1
- silentapi US 1587 0–1
- k1mjongUninstall US 1571 1–0
- Lyster US 1532 0–1
- JLyons63 US 1505 0–1
- Jit Twizzy US 1499 1–0
- I was in alpha US 1490 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →