← Italy

Mercurio1989x

#21,873 in the world · #1,745 in Italy · in the top 42% nationally. 79 official events, 107 matches won and 114 lost.

  • 1526±23Rating · margin ±23
  • 1480Average field · 15 entr.
  • 0%vs top 5% (0–14)

What they have done so far

  • Has won 10 tournaments. The biggest one had 12 players entered.
  • Made top 8 71 times in 79 tournaments: 90% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,565 points.
  • The toughest field they have faced averaged 1,588 points, across 297 entrants.
  • They are 60 points away from the top 1,000: Italy.

How the rating moved

Between 1,365 and 1,554, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
01/09/26 RiftBound - Nexus Night Reggio Emilia 7 1449 1–1–1 -5
29/08/26 Riftbound - Saturday Nexus Reggio Emilia 9 1438 3–1 +11
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Reggio Emilia 9 1477 2–1 +17
27/08/26 nexus night il mondo distorto Reggio Emilia 5 1451 0–1–1 -16
25/08/26 RiftBound - Nexus Night Reggio Emilia 12 1462 1–2 -24
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Reggio Emilia 10 1483 2–2 -10
18/08/26 RiftBound - Nexus Night Reggio Emilia 7 1435 2–1 +2
11/08/26 RiftBound - Nexus Night Reggio Emilia 12 1438 3–0 +32
04/08/26 RiftBound - Nexus Night Reggio Emilia 9 1440 1–2 -22
26/07/26 Sunday Morning Vendetta Pre-Rift Event Taranto 13 1497 3–1 +20
24/07/26 PRE RELEASE VENDETTA DRAGON TRADNG VENERDI SERA Reggio Emilia 6 1419 2–1 +1
22/07/26 TOP 8 LEAGUE INTERNA DRAGON TRADING Reggio Emilia 8 1559 0–2–1 -22
19/07/26 19/07/2026 Funside Summoner Skirmish Luglio Reggio nell'Emilia 5 1518 0–0–2 -3
18/07/26 Riftbound - Skirmish July Reggio Emilia 9 1476 3–1 +15
17/07/26 SUMMONER SKIRMISH UNLEASHED 2 Scandiano 6 1493 1–2 -24
14/07/26 RiftBound - Nexus Night Reggio Emilia 6 1459 2–0–1 +17
11/07/26 Saturday Morning Summoner Skirmish - July Reggio Emilia 6 1475 2–1 +6
09/07/26 nexus night il mondo distorto Reggio Emilia 7 1483 2–1 +3
07/07/26 RiftBound - Nexus Night Reggio Emilia 6 1484 1–1–1 -8
04/07/26 Riftbound - Saturday Nexus Reggio Emilia 6 1458 2–1 +1
27/06/26 RiftBound - Nexus Night Reggio Emilia 6 1466 2–1 +4
23/06/26 RiftBound - Nexus Night Reggio Emilia 10 1463 2–1 +5
17/06/26 LEGA DRAGON TRADING RNC Reggio Emilia 9 1504 1–1 -6
16/06/26 RiftBound - Nexus Night Reggio Emilia 4 1492 2–0 +24
13/06/26 Saturday Morning Summoner Skirmish - June Reggio Emilia 7 1487 0–1–2 -14
10/06/26 LEGA NEXUS NIGHT DRAGON TRADING TAPPA 4 Reggio Emilia 6 1424 2–0–1 +14
09/06/26 RiftBound - Nexus Night Reggio Emilia 6 1431 3–0 +31
07/06/26 07/06/2026 Funside Summoner Skirmish Giugno Reggio nell'Emilia 6 1442 2–1 +3
06/06/26 Riftbound - Saturday Nexus Reggio Emilia 4 1467 1–2 -14
05/06/26 SUMMONER SKIRMISH UNLEASHED 1 Scandiano 4 1556 1–2 -5
03/06/26 LEGA NEXUS NIGHT TAPPA 3 Reggio Emilia 8 1514 1–1–1 -1
02/06/26 RiftBound - Nexus Night Reggio Emilia 4 1430 3–0 +30
01/06/26 Riftbound - Skirmish June Reggio Emilia 7 1441 2–0–1 +21
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 189° 3–5 -7
27/05/26 LEGA NEXUS NIGHT DRAGON TRADING Reggio Emilia 10 1498 2–1 +14
23/05/26 Riftbound - Saturday Nexus Reggio Emilia 4 2–1 +9
21/05/26 nexus night il mondo distorto Reggio Emilia 5 1399 1–1 -1
12/05/26 RiftBound - Nexus Night Reggio Emilia 4 3–0 +46
05/05/26 05/05/2026 Unleashed Pre-Rift Event Funside Reggio Emilia Reggio nell'Emilia 4 1404 2–1 +17
03/05/26 PRE RELEASE VENDETTA DRAGON TRADNG DOMENICA POME Reggio Emilia 6 1554 1–2 +7

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 21%
  • 16 to 99 3 events 20%
  • Under 16 74 events 46%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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