Merengada
#6,831 in the world · #5 in Venezuela · in the top 15% worldwide. 14 official events, 36 matches won and 16 lost.
- 1633±47Rating · margin ±47
- 1554Average field · 16 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Has won 2 tournaments. The biggest one had 16 players entered.
- Made top 8 13 times in 14 tournaments: 93% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,694 points.
- The toughest field they have faced averaged 1,597 points, across 24 entrants.
- They are 45 points away from the top 3: Venezuela.
How the rating moved
Between 1,558 and 1,686, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Caracas 1060 | 24 | 1597 | 23° | 0–2 | -34 |
| 16/08/26 | Saturday Evening Nexus Nights - 1v1 Caracas | 12 | 1586 | 5° | 2–2 | -19 |
| 01/08/26 | S1 Semana 2: Riftbound: Nexus Night 1v1 Caracas 1060 | 17 | 1555 | 3° | 3–1–1 | +2 |
| 01/04/26 | Wednesday Afternoon Nexus Nights - 1v1 Caracas | 12 | 1572 | 4° | 3–1 | +5 |
| 28/03/26 | Saturday Afternoon Nexus Nights - 1v1 Caracas 1060 | 16 | 1540 | 2° | 3–1 | +19 |
| 22/03/26 | Sunday Afternoon Summoner Skirmish - March Caracas | 19 | 1558 | 4° | 4–2–1 | +12 |
| 15/03/26 | Superliga Sunday Morning Nexus Nights - 1v1 Caracas | 14 | 1586 | 7° | 2–2 | -18 |
| 01/03/26 | Local Sunday Tournament Caracas | 13 | 1531 | 5° | 1–1–1 | -7 |
| 15/02/26 | Friday Evening Spiritforged Pre-Rift Event Caracas | 14 | 1548 | 4° | 3–1 | +15 |
| 13/02/26 | Spiritforged Pre-rift event Caracas | 17 | 1537 | 2° | 3–1 | +19 |
| 21/12/25 | Local Sunday Tournament Caracas | 15 | 1548 | 3° | 3–1 | +16 |
| 29/11/25 | sábado Morning Summoner Skirmish - December Caracas 1060 | 16 | 1491 | 5° | 3–1 | +17 |
| 16/11/25 | Local Sunday 16/11 Caracas | 16 | — | 1° | 3–0 | +48 |
| 31/10/25 | Release Event Caracas | 16 | — | 1° | 3–0–1 | +58 |
Form and consistency
On a 3-loss streak.
- 16 to 99 8 events 67%
- Under 16 6 events 61%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- socialnando8 VE 1709 1–2
- Scheletor VE 1679 0–2
- BarónAdorable VE 1678 3–1
- Dasilalex414 VE 1668 2–4
- Azelf VE 1664 1–0
- Deltadune VE 1628 2–1
- Mondongod VE 1619 2–1
- PolloLocoVzla VE 1614 1–2
- KOE VE 1585 3–2
- Suguru Geto VE 1574 2–0
- LegendaryDragon VE 1565 0–1
- TomVizo VE 1558 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →