← Philippines

Michi

#39,437 in the world · #267 in Philippines · in the top 89% nationally. 7 official events, 5 matches won and 13 lost.

  • 1424±74Rating · margin ±74
  • 1527Average field · 16 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,570 points, across 22 entrants.
  • They are 30 points away from the top 250: Philippines.

How the rating moved

Between 1,424 and 1,480, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
02/09/26 UNIAQUA | Nexus Night (WED) BO1 Pasig 8 1502 0–1 -9
24/08/26 Monday Afternoon Vendetta Summoner Skirmish I San Juan 21 1534 14° 0–2–2 -11
20/08/26 Thursday Evening Vendetta Summoner Skirmish I Marikina 22 1570 17° 1–3 -21
13/08/26 High Market Cubao Nexus Night - 1v1 Quezon City 16 1515 1–1–1 +9
12/08/26 Rift Wars Nexus Night Pasig 15 1513 2–2 +15
06/08/26 High Market Cubao Nexus Night - 1v1 Quezon City 16 14° 0–2–1 -39
03/08/26 Nexus Nights Monday at Unbox San Juan 20 14° 1–2 -20

Form and consistency

On a 8-loss streak.

  • 16 to 99 5 events 18%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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