MICKE3EY
#18,655 in the world · #223 in Mexico · in the top 42% nationally. 4 official events, 8 matches won and 8 lost.
- 1544±89Rating · margin ±89
- 1531Average field · 26 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,533 points, across 48 entrants.
How the rating moved
Between 1,496 and 1,544, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/03/26 | Friday Evening Nexus Nights - 1v1 Mérida | 12 | 1526 | 3° | 2–1–1 | +23 |
| 08/03/26 | MGF TCG STORE Pre-Release SPIRITFORGED Mérida | 20 | 1531 | 11° | 2–2 | +11 |
| 05/03/26 | Wednesday Evening Nexus Nights - 1v1 Mérida | 22 | 1532 | 9° | 2–2 | +14 |
| 22/02/26 | domingo Afternoon Spiritforged Pre-Rift Event 97206 Mérida | 48 | 1533 | 33° | 2–3–1 | -4 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 43%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Gowther7 MX 1685 0–2
- fearless MX 1675 0–2
- Zelgathis02 MX 1626 0–2
- smurules MX 1622 0–1
- Capermee MX 1545 0–1
- tacoweyyy MX 1519 1–0
- CocaCherry MX 1509 1–0
- Renguis MX 1509 1–0
- Deyyns MX 1508 1–0
- sup3rmario300 MX 1500 0–1
- OkamiParadox MX 1493 0–1
- Spargote MX 1463 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →