← Australia

midking

#31,321 in the world · #1,733 in Australia · in the top 64% nationally. 8 official events, 6 matches won and 10 lost.

  • 1475±83Rating · margin ±83
  • 1537Average field · 50 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,555 points, across 21 entrants.
  • They are 71 points away from the top 1,000: Australia.

How the rating moved

Between 1,455 and 1,516, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
02/03/26 Monday Morning Nexus Nights - 1v1 Modbury 30 1548 11° 1–1–1 +20
16/02/26 GGM Weekly Nexus Nights - Feb 16 Modbury 20 1539 16° 0–1–2 -9
09/02/26 Monday Night Spiritforged Pre-Rift Event Modbury 87 1540 53° 0–2–1 -38
06/02/26 Friday Evening Spiritforged Pre-Rift Event 88 Grenfell St 119 1539 35° 1–1–2 +2
12/01/26 Monday Evening Nexus Nights - 1v1 Modbury 21 1555 21° 0–1 -16
28/12/25 [Shuffled Salisbury] Magma Chamber 2v2 Salisbury 24 1503 11° 3–2 +36
08/11/25 Riftbound Release Party Modbury 25 23° 0–1 -20
07/11/25 Riftbound Release Party ADELAIDE 87 52° 1–1 0

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 7 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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