Midnxght
#43,474 in the world · #567 in Singapore · in the top 94% nationally. 4 official events, 2 matches won and 10 lost.
- 1387±101Rating · margin ±101
- 1535Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,559 points, across 15 entrants.
How the rating moved
Between 1,387 and 1,488, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Card Affinity - Friday BO3 Nexus Night 6 Yishun Industrial Street 1 | 18 | 1499 | 12° | 1–2 | -2 |
| 14/08/26 | Card Affinity - Friday BO3 Nexus Night 6 Yishun Industrial Street 1 | 15 | 1559 | 15° | 0–3 | -47 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 Beauty World Plaza | 16 | 1522 | 15° | 0–3 | -52 |
| 06/08/26 | Weekly Casual @ Card Bound Holland Dr | 23 | 1558 | 16° | 1–2 | -12 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 22%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- bitterstar SG 1722 0–1
- Back2DLobby SG 1641 0–1
- DayOned SG 1635 0–1
- Jiwon SG 1588 0–1
- salieum SG 1541 0–1
- J3lackgod SG 1524 0–1
- KAPPANAUT SG 1485 0–1
- TriAce SG 1481 0–1
- iBasket SG 1456 0–1
- かりんとう SG 1440 0–1
- CaraemelPudding SG 1381 1–0
- Zeeronoa SG 1347 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →