MikeRoppen1s
#26,380 in the world · #1,445 in Australia · in the top 53% nationally. 6 official events, 10 matches won and 8 lost.
- 1502±76Rating · margin ±76
- 1525Average field · 28 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Has won 1 tournament. The biggest one had 35 players entered.
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,598 points.
- The toughest field they have faced averaged 1,538 points, across 17 entrants.
- They are 44 points away from the top 1,000: Australia.
How the rating moved
Between 1,500 and 1,594, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/08/26 | Mana Market Nexus Night Southport | 32 | 1527 | 19° | 0–1–1 | -20 |
| 22/08/26 | Mana Market Vendetta Summoner Skirmish I Southport | 17 | 1538 | 14° | 1–3–1 | -72 |
| 26/11/25 | Mana Market Nexus Night Southport | 35 | 1511 | 1° | 4–0 | +76 |
| 22/11/25 | Saturday Riftbound - Nexus Nights: 1v1 Helensvale | 17 | — | 10° | 2–2 | -1 |
| 19/11/25 | Mana Market Wednesday Nexus Night Southport | 37 | — | 16° | 2–1 | +19 |
| 12/11/25 | Mana Market Wednesday Morning Nexus Nights - 1v1 Southport | 30 | — | 15° | 1–1–1 | 0 |
Form and consistency
On a 5-loss streak.
- 16 to 99 6 events 48%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Alosaur AU 1736 1–0
- Dawnbringer AU 1609 0–1
- GilboGaming AU 1563 0–1
- Hellequin AU 1559 1–0
- ULTIMATE JEEPx10 AU 1556 1–0
- SammyScooper AU 1546 0–1
- CardgamesonBikes AU 1536 0–1
- Jiziix AU 1533 1–0
- TurtleBear AU 1522 1–0
- Aussie Tiger AU 1506 0–1
- Lester Peep AU 1497 1–0
- Dogspoo AU 1488 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →