← Serbia

MiksTheWolf

#10,316 in the world · #20 in Serbia · in the top 27% nationally. 7 official events, 17 matches won and 11 lost.

  • 1601±65Rating · margin ±65
  • 1530Average field · 17 entr.
  • 100%vs top 5% (2–0)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 6 times in 7 tournaments: 86% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,572 points, across 18 entrants.
  • They are 35 points away from the top 10: Serbia.

How the rating moved

Between 1,457 and 1,601, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
19/08/26 Wednesday Evening Riftbound Open Play Danila Kiša 23 14 1509 3–0 +27
12/08/26 Wednesday Evening Riftbound Open Plaz Danila Kiša 23 13 1508 2–1 +5
05/08/26 Wednesday Evening Riftbound Open Play Danila Kiša 23 12 1499 2–1 +5
25/07/26 Saturday Afternoon Pre-Rift Event Danila Kiša 23 28 1515 3–1–1 +29
11/07/26 Summoner Skirmish - July Karađorđev Trg 13 18 1572 4–2 +66
04/07/26 Saturday Evening Summoner Skirmish - July Danila Kiša 23 13 1545 2–3 +12
05/06/26 Friday Evening Summoner Skirmish - June Danila Kiša 23 23 1565 19° 1–3 -43

Form and consistency

On a 3-win streak.

  • 16 to 99 3 events 53%
  • Under 16 4 events 64%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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