← Czechia

Mikulinek

#325 in the world · #4 in Czechia · in the top 2% nationally. 28 official events, 92 matches won and 33 lost.

  • 1800±28Rating · margin ±28
  • 1563Average field · 102 entr.
  • 57%vs top 5% (26–20)

What they have done so far

  • Has won 6 tournaments. The biggest one had 25 players entered.
  • Made top 8 22 times in 28 tournaments: 79% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,644 points, across 16 entrants.
  • They are 13 points away from the top 3: Czechia.

How the rating moved

Between 1,544 and 1,804, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
30/08/26 BLACK KNIGHT - Sunday Morning Vendetta Summoner Skirmish I Prague 24 1558 6–0–1 +40
29/08/26 Najáda – Vendetta Summoner Skirmish August Hlavní město Praha 26 1582 4–1–2 +12
18/08/26 Tuesday Evening Vendetta Summoner Skirmish I Jana Zajíce 975/7 21 1626 3–1 +17
11/07/26 Nexus Tour Bruno-Kreisky-Platz 1 122 1580 93° 2–3 -40
04/04/26 Cards Beyond Summoner Skirmish - April Zubatého 16 1644 16° 0–2 -33
28/03/26 Saturday Morning Summoner Skirmish - March Prague 25 1580 6–0–2 +43
14/03/26 Najáda - Summoner Skirmish - March Hlavní město Praha 26 1611 4–2–1 -2
08/03/26 Summoner Skirmish - Březen - RIFTY Osadní 774/35 23 1578 4–1–1 +9
25/02/26 Wednesday Evening Nexus Nights - 1v1 Prague 40 1543 3–0–1 +23
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 63° 8–2–2 +68
20/02/26 Super Nexus Night Bologna E Las Vegas 240 1564 184° 1–2 -22
07/02/26 Spiritforged Pre-Rift Event 2 Třebízského 163/5 24 1499 2–1–1 -5
07/02/26 Spiritforged Pre-Rift Event 1 Třebízského 163/5 23 1500 3–0–1 +15
06/02/26 RIFTBOUND - Spiritforged Pre-Rift Event Hradec Králové 18 1538 2–1–3 -16
18/01/26 Summoner Skirmish - Leden - RIFTY Osadní 774/35 14 1615 4–2 +17
11/01/26 Summoner Skirmish - January Třebízského 163/5 16 1531 5–0–1 +44
03/01/26 Najáda - Summoner Skirmish - January Hlavní město Praha 34 1571 34° 0–6 -91
27/12/25 Najáda - Summoner Skirmish - December Hlavní město Praha 30 1569 4–1–2 +12
17/12/25 17.12. Wednesday Evening Nexus Night Prague 35 1511 3–0–1 +14
07/12/25 RIFTBOUND - Summoner Skirmish Hradec Králové 13 1601 4–1–1 +24
05/12/25 Najáda Friday Nexus Night Hlavní město Praha 14 1572 3–0 +29
03/12/25 3.12. Wednesday Evening Nexus Night Prague 29 1536 3–1 +9
29/11/25 Dragon World Store - Summoner Skirmish - December Třebízského 163/5 23 1561 6–2 +41
27/11/25 Čtvrteční Nexus Night u Professora Onyxe Prague 5 18 1514 0–0–5 -18
14/11/25 Najáda Friday Nexus Night Hlavní město Praha 40 1526 14° 2–1 +4
07/11/25 Najáda Friday Nexus Night Hlavní město Praha 41 1543 2–0–4 +9
02/11/25 Riftbound: Origins – Release Event Česko 24 4–1 +53
01/11/25 Riftbound Release Event Hlavní město Praha 44 4–2 +44

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 3 events 55%
  • 16 to 99 22 events 59%
  • Under 16 3 events 73%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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