← United States

MiniFree850

#17,051 in the world · #6,259 in United States · in the top 36% nationally. 28 official events, 45 matches won and 56 lost.

  • 1554±35Rating · margin ±35
  • 1539Average field · 175 entr.
  • 13%vs top 5% (1–7)

What they have done so far

  • Has won 2 tournaments. The biggest one had 27 players entered.
  • Made top 8 13 times in 28 tournaments: 46% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,588 points.
  • The toughest field they have faced averaged 1,604 points, across 797 entrants.
  • They are 23 points away from the top 5,000: United States.

How the rating moved

Between 1,391 and 1,578, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
20/08/26 One Drop Thursday Evening Nexus Nights - 1v1 Wichita 14 1561 1–1–1 +2
18/08/26 Tuesday Evening Nexus Night Rated E Wichita 13 1558 12° 1–3 -26
15/08/26 Geeksphere - Saturday 1pm Nexus Night Wichita 21 1513 4–0 +49
14/08/26 Riftbound Nexus Night Fridays Wichita 17 1525 2–1 +8
12/08/26 Wednesday Evening Nexus Nights - 1v1 Wichita 19 1525 2–2 +1
07/08/26 Riftbound Nexus Night Fridays Wichita 16 1501 2–1 +14
04/08/26 Tuesday Evening Nexus Night Rated E Wichita 12 1566 1–3 -20
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1250° 2–3 0
02/04/26 One Drop Thursday Evening Nexus Nights - 1v1 Wichita 18 1517 1–2 -12
21/03/26 Saturday Afternoon Summoner Skirmish - March Wichita 13 1528 2–2 +4
12/03/26 Thursday Evening Nexus Nights - 1v1 Wichita 15 1505 2–1 +13
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1252° 1–1 +9
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 621° 1–3 -20
20/02/26 Thursday Evening Nexus Nights - 1v1 Wichita 14 1537 1–1 0
19/02/26 Arena Hobbies Win-A-Box Nexus Night Derby 27 1554 5–0 +83
11/02/26 Tuesday Evening Spiritforged Pre-Rift Event Wichita 24 1523 16° 1–2 -2
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Wichita 41 1516 3–1–1 +37
08/02/26 Spiritforged Pre-Rift Event McPherson 16 1517 10° 1–2–1 +2
07/02/26 Friday Evening Spiritforged Pre-Rift Event Wichita 30 1526 16° 1–2 -3
23/01/26 Thursday Evening Nexus Nights - 1v1 Wichita 13 1493 13° 0–3 -29
16/01/26 Thursday Evening Summoner Skirmish - January Wichita 19 1548 2–4 -5
09/01/26 Nexus Nights - 1v1 Wichita 13 1514 2–1–1 +19
12/12/25 Thursday Evening Summoner Skirmish - December Wichita 17 1561 3–3 +39
27/11/25 Arena Hobbies Nexus Night Derby 17 1529 14° 1–3 -9
26/11/25 Tuesday Evening Nexus Nights - 1v1 Wichita 14 1532 10° 1–3 -7
23/11/25 Sunday Afternoon Nexus Nights - 1v1 Wichita 18 1556 16° 0–4 -59
19/11/25 Rated e 11-18-25 Wichita 13 1558 1–2 -16
16/11/25 Sunday Afternoon Nexus Nights - 1v1 Wichita 13 1–2 -18

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 3 events 36%
  • 16 to 99 14 events 49%
  • Under 16 11 events 35%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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