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Mirkwooder

#28,065 in the world · #10,354 in United States · in the top 60% nationally. 7 official events, 11 matches won and 13 lost.

  • 1493±76Rating · margin ±76
  • 1531Average field · 17 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,519 points.
  • The toughest field they have faced averaged 1,554 points, across 13 entrants.
  • They are 84 points away from the top 5,000: United States.

How the rating moved

Between 1,435 and 1,507, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
04/04/26 Castle of Games - Win a BOX! Summoner Skirmish - April Springfield 20 1543 10° 3–2 +19
02/04/26 Castle of Games Wednesday Eve Nexus Nights - 1v1 Springfield 17 1505 2–1 +39
19/03/26 Castle of Games Wednesday Eve Nexus Nights - 1v1 Springfield 15 1522 13° 0–2 -44
08/03/26 Guardian Games Aloha - Riftbound Summoner Skirmish March Aloha 25 1527 11° 2–2–1 +12
07/03/26 Castle of Games - Win a BOX! Summoner Skirmish - March Springfield 18 1535 15° 1–3–1 -40
05/03/26 Castle of Games Wednesday Nexus Nights - 1v1 Springfield 13 1533 2–1 +24
26/02/26 Wednesday Eve Castle of Games Nexus Nights - 1v1 Springfield 13 1554 1–2 -17

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 44%
  • Under 16 3 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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