← United States

Thunderguy

#13,376 in the world · #4,922 in United States · in the top 29% nationally. 9 official events, 18 matches won and 13 lost.

  • 1578±75Rating · margin ±75
  • 1549Average field · 37 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 9 tournaments: 22% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,570 points, across 35 entrants.
  • They are 53 points away from the top 2,500: United States.

How the rating moved

Between 1,466 and 1,578, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
14/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 33 1519 3–0 +32
07/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 39 1544 11° 2–1 +12
31/12/25 Tuesday Evening Nexus Nights - 1v1 Kansas City 41 1522 20° 2–1 +8
24/12/25 Tuesday Evening Nexus Night Kansas City 44 1566 23° 2–1 +1
17/12/25 Tuesday Evening Nexus Night Kansas City 33 1541 14° 2–1 +30
10/12/25 Tuesday Evening Nexus Night Kansas City 32 1550 21° 1–2 -19
26/11/25 Tuesday Evening Summoner Skirmish - December Kansas City 35 1570 4–3 +48
19/11/25 Tuesday Evening Nexus Night Kansas City 39 1565 31° 1–2 -14
12/11/25 Tuesday Evening Nexus Night Kansas City 33 1562 23° 1–2 -20

Form and consistency

On a 4-win streak.

  • 16 to 99 9 events 58%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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