← Belgium

ModernWizzard

#32,719 in the world · #358 in Belgium · in the top 70% nationally. 7 official events, 13 matches won and 15 lost.

  • 1467±73Rating · margin ±73
  • 1542Average field · 18 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their peak is 1,522 points, reached in November 2025: today they sit 55 points below it.
  • The toughest field they have faced averaged 1,555 points, across 17 entrants.
  • They are 55 points away from the top 250: Belgium.

How the rating moved

Between 1,450 and 1,522, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
13/03/26 Nexus Nights - Template Saint-Lambert 17 1555 10° 2–2 +2
27/02/26 Nexus Nights - 1v1 Saint-Lambert 19 1546 10° 2–2 +15
13/02/26 Friday Evening Nexus Nights - 1v1 Saint-Lambert 17 1532 2–2 -1
30/01/26 Nexus Nights - 1v1 Saint-Lambert 18 1526 14° 1–3 -37
19/12/25 Nexus Night Saint-Lambert 13 1550 1–2–1 -25
05/12/25 Nexus Night Saint-Lambert 25 1542 16° 2–2–1 -9
02/11/25 Release - Modified Champion Deck Saint-Lambert 30 13° 3–2 +22

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 46%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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