moezy
#13,092 in the world · #86 in Malaysia · in the top 30% nationally. 4 official events, 10 matches won and 5 lost.
- 1580±87Rating · margin ±87
- 1572Average field · 19 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 26 players entered.
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,649 points.
- The toughest field they have faced averaged 1,572 points, across 19 entrants.
How the rating moved
Between 1,520 and 1,622, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | August Sunday Afternoon Vendetta Summoner Skirmish I Johor Bahru | 19 | 1572 | 13° | 2–3 | -42 |
| 22/08/26 | Kado Vendetta Summoner Skirmish I Johor bahru | 26 | — | 1° | 5–0–1 | +97 |
| 09/08/26 | GH Southkey Sunday Nexus Night - 1V1 80150 Johor Bahru | 16 | — | 4° | 1–1 | +5 |
| 05/08/26 | Wednesday Nexus Night 1v1 80400 Johor Bahru | 12 | — | 5° | 2–1 | +20 |
Form and consistency
On a 3-loss streak.
- 16 to 99 3 events 62%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- lnori SG 1677 0–1
- Lalasong SG 1634 0–1
- Ding98 MY 1606 1–0
- Dukearthur MY 1587 1–0
- jyonouchi MY 1585 1–0
- MaxxC SG 1574 1–1
- Kevswagswag 1571 0–1
- H0NG MY 1542 1–0
- Jay77 MY 1536 1–0
- PoTaToNeWBIE SG 1532 0–1
- junK MY 1468 1–0
- Pikachu645 MY 1462 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →