← Hungary

Moloch

#31,110 in the world · #73 in Hungary · in the top 73% nationally. 6 official events, 9 matches won and 13 lost.

  • 1476±80Rating · margin ±80
  • 1519Average field · 37 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,527 points, across 32 entrants.
  • They are 43 points away from the top 50: Hungary.

How the rating moved

Between 1,460 and 1,477, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
20/12/25 Samstag Morning Nexus Nights - 1v1 Vác 32 1527 19° 2–3 -1
06/12/25 Summoner Skirmish - December 1132 Magyarország 53 1527 25° 3–3 +8
01/12/25 Nexus Night 12.01. 1132 Magyarország 57 1510 19° 2–2 +9
28/11/25 Friday Night Riftbound - BO3 Tournament Lechner Ödön fasor 1 23 1518 12° 1–2 -14
18/11/25 LoL Nights Riftbound Open Play Lechner Ödön fasor 1 18 1515 0–0–5 +12
17/11/25 Nexus Night 11.17. 1132 Hungary 56 45° 1–3 -38

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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