MoodGood
#20,269 in the world · #93 in Sweden · in the top 42% nationally. 4 official events, 6 matches won and 6 lost.
- 1535±90Rating · margin ±90
- 1527Average field · 28 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,545 points, across 23 entrants.
How the rating moved
Between 1,447 and 1,535, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Playoteket Nexus Night (Weekly Play) Malmö | 23 | 1513 | 3° | 1–0–1 | +17 |
| 16/12/25 | Tuesday Evening Nexus Nights - 1v1 Malmö | 23 | 1545 | 9° | 2–1–1 | +33 |
| 13/12/25 | Playotekets Summoner Skirmish - December Djäknegatan 2A | 33 | 1518 | 6° | 3–2–1 | +38 |
| 09/12/25 | Playotekets Nexus Nights - 1v1 Malmö | 31 | 1533 | 30° | 0–3 | -53 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Snarkizz SE 1738 1–0
- LaLinkan SE 1733 0–1
- WhopperJ DK 1681 0–1
- Laktraya SE 1676 1–1
- DonBergo SE 1649 0–1
- Hussar of Noxus SE 1592 0–1
- Tchaiko SE 1581 0–3
- Secreterion SE 1499 1–0
- Dashiva SE 1490 1–0
- Farenknight SE 1484 1–0
- Bergomanen SE 1466 0–1
- Atomicbomber SE 1419 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →