Mooncaller
#46,318 in the world · #17,051 in United States · in the top 98% nationally. 15 official events, 11 matches won and 36 lost.
- 1338±47Rating · margin ±47
- 1522Average field · 183 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 15 tournaments: 7% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,562 points, across 17 entrants.
How the rating moved
Between 1,338 and 1,499, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/08/26 | Coral Sword Tuesday Nexus Night - 1v1 Houston | 22 | 1508 | 22° | 1–4 | -22 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 504° | 2–2 | +22 |
| 07/03/26 | Coral Sword Saturday Summoner Skirmish - March Houston | 17 | 1562 | 15° | 0–4 | -28 |
| 01/03/26 | Sealed Deck Challenge - RQ Las Vegas 2pm Sunday Las Vegas | 172 | 1541 | 110° | 1–2–1 | +12 |
| 01/03/26 | Champion Deck Trial - RQ Las Vegas 6pm Saturday Las Vegas | 19 | 1475 | 12° | 0–3–1 | -24 |
| 28/02/26 | Draft Challenge - RQ Las Vegas 3pm Saturday Las Vegas | 27 | 1507 | 12° | 0–2–2 | -9 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 795° | 1–3 | -9 |
| 25/02/26 | Tuesday Nexus Night - 1v1 Houston | 18 | 1535 | 11° | 1–2 | +1 |
| 18/02/26 | Tuesday Nexus Night - 1v1 Houston | 17 | 1528 | 11° | 1–3 | -14 |
| 11/02/26 | Spiritforged Sealed Tournament Houston | 20 | 1503 | 16° | 1–2 | -11 |
| 08/02/26 | Saturday Evening Spiritforged Pre-Rift Event 1v3 San Antonio | 30 | 1467 | 4° | 0–0–2 | +6 |
| 10/12/25 | Coral Sword Tuesday Nexus Nights - 1v1 Houston | 19 | 1512 | 15° | 0–4 | -76 |
| 07/12/25 | Sunday 1:30 PM Champion Deck Trial Houston | 117 | 1541 | 57° | 1–2–1 | -9 |
| 07/12/25 | Sunday 11:00 AM Sealed Deck Challenge Houston | 133 | 1534 | 57° | 1–2–1 | +4 |
| 06/12/25 | Saturday 2:30 PM Sealed Deck Challenge Houston | 139 | 1520 | 50° | 1–1–2 | -5 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 6 events 29%
- 16 to 99 9 events 12%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Riot Vriss US 1701 0–1
- XoXJoeChampXoX US 1695 0–1
- Doril US 1687 0–1
- Sam The Human US 1673 1–0
- LND Shadawx CA 1661 0–1
- HarmlessPikachu US 1659 0–1
- UsernameKyle US 1627 0–1
- Pacman US 1618 0–1
- FlexQangelDmasta US 1614 0–1
- TSD Skythe US 1612 0–1
- Setsu US 1610 0–1
- YordWhammer US 1586 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →