Morezio
#29,738 in the world · #2,397 in Italy · in the top 58% nationally. 6 official events, 8 matches won and 10 lost.
- 1484±86Rating · margin ±86
- 1541Average field · 19 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their all-time peak is 1,537 points.
- The toughest field they have faced averaged 1,553 points, across 41 entrants.
- They are 102 points away from the top 1,000: Italy.
How the rating moved
Between 1,484 and 1,518, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/12/25 | Summoner Skirmish | Riftbound | Otakura Villanova d'Asti | 6 | 1566 | 3° | 1–1–1 | +12 |
| 22/12/25 | Nexus Nights - 1v1 Villanova d'Asti | 4 | — | 4° | 0–2–1 | -25 |
| 07/12/25 | SUMMONER SKIRMISH - Domenica 7 Dicembre (Ludoteca NEW GAME) Cinisello Balsamo | 41 | 1553 | 25° | 3–3 | +3 |
| 22/11/25 | Nexus Nights - 22/11 Alessandria | 8 | 1519 | 7° | 1–2 | -22 |
| 22/11/25 | sabato Morning Riftbound Open Play Asti | 5 | — | 3° | 1–1 | -2 |
| 14/11/25 | FRIDAY Nexus Night TORINO | 22 | 1526 | 8° | 2–1–2 | +18 |
Form and consistency
On a 3-loss streak.
- 16 to 99 2 events 45%
- Under 16 4 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ConteDrago IT 1784 0–1
- Errino IT 1725 1–0
- shindeva IT 1655 0–2
- lollo96 IT 1643 0–4
- BigPineapple88 IT 1638 0–1
- LordFarquaad IT 1619 0–1
- Merlo IT 1567 1–0
- NahIdWin IT 1519 0–1
- Orik IT 1518 0–1
- AsinoVolante IT 1495 1–0
- MatCatra IT 1442 1–0
- avageo IT 1437 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →