MORONIC5
#12,370 in the world · #40 in Indonesia · in the top 38% nationally. 1 official events, 4 matches won and 0 lost.
- 1585±156Rating · margin ±156
- —Field
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 12 players entered.
Last 1 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Otakon Vendetta Summoner Skirmish I Kota Surakarta | 12 | — | 1° | 4–0–1 | +85 |
Form and consistency
On a 4-win streak.
- Under 16 1 events 80%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kowalski ID 1618 1–0
- Porkowi ID 1589 1–0
- GuiltyMaster ID 1538 1–0
- Vltimate ID 1527 1–0
- AzirJebres ID 1512 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →