← Italy

MovingOn

#45,527 in the world · #3,857 in Italy · in the top 93% nationally. 16 official events, 9 matches won and 30 lost.

  • 1357±49Rating · margin ±49
  • 1523Average field · 13 entr.
  • 0%vs top 5% (0–7)

What they have done so far

  • Made top 8 3 times in 16 tournaments: 19% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,610 points, across 8 entrants.
  • They are 120 points away from the top 2,500: Italy.

How the rating moved

Between 1,351 and 1,466, across 16 events with history.

Last 16 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Thurday Evening Nights Rubano 13 1431 11° 0–2 -20
22/08/26 Vendetta Summoner Skirmish I @SideQuest Vicenza 12 1546 11° 0–2–2 -8
21/08/26 Friday Evening Vendetta Summoner Skirmish I Vicenza 11 1561 11° 1–3 -4
24/07/26 Venerdì Sera Vendetta Pre-Rift @SideQuest Vicenza 14 1541 12° 1–3 -5
18/07/26 Summoner Skirmish - July Rubano 8 1610 1–1–1 +17
07/07/26 Tuesday Evening Nexus Nights - 1v1 Vicenza 14 1482 11° 1–2–1 -5
05/07/26 Summoner Skirmish - 5th July @SIDEQUEST Vicenza 21 1573 12° 2–2–1 +21
30/06/26 Tuesday Evening Nexus Nights - 1v1 Vicenza 11 1500 1–1 +10
23/06/26 Tuesday Evening Nexus Nights - 1v1 Vicenza 10 1479 0–2–2 -12
16/06/26 Tuesday Evening Nexus Nights - 1v1 Sidequest Vicenza 13 1501 11° 0–2 -40
14/06/26 Summoner Skirmish - 14th June @SIDEQUEST Vicenza 16 1509 13° 1–3 -33
09/06/26 Tuesday Evening Nexus Nights - 1v1 Vicenza 14 1512 13° 0–2–2 -30
02/06/26 Nexus Night 02/06/26 Vicenza 12 1500 10° 1–2–1 0
29/05/26 Nexus Night VICENZA 8 1558 0–0–1 +9
26/05/26 Nexus Night @SideQuest Vicenza 13 1469 11° 0–0–1 +9
19/05/26 Nexus Night @SideQuest Vicenza 11 1596 11° 0–3 -52

Form and consistency

On a 8-loss streak.

  • 16 to 99 2 events 33%
  • Under 16 14 events 14%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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