Mr Brightside 07
#26,206 in the world · #2,098 in Italy · in the top 51% nationally. 7 official events, 10 matches won and 12 lost.
- 1503±68Rating · margin ±68
- 1523Average field · 109 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Their all-time peak is 1,530 points.
- The toughest field they have faced averaged 1,547 points, across 16 entrants.
- They are 83 points away from the top 1,000: Italy.
How the rating moved
Between 1,444 and 1,503, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/07/26 | Arcadia Genova Vendetta Pre-Rift Event Genova | 19 | 1497 | 10° | 3–2 | +12 |
| 06/03/26 | Arcadia Genova Summoner Skirmish - March Genova | 16 | 1547 | 9° | 2–2 | -2 |
| 21/02/26 | Draft Challenge - RQ Bologna 3pm Saturday Italy | 71 | 1505 | 25° | 2–1–2 | +28 |
| 20/02/26 | Super Nexus Night Bologna B Las Vegas | 360 | 1542 | 233° | 1–2–1 | -7 |
| 20/02/26 | Sealed Deck Challenge - RQ Bologna 4pm Friday Bologna | 252 | 1531 | 123° | 1–1–2 | +28 |
| 07/02/26 | Pre release Spiritforged - La Contea Viareggio | 20 | 1529 | 17° | 1–3 | -31 |
| 06/02/26 | Arcadia Genova Spiritforged Pre-Rift Event Genova | 23 | 1510 | 20° | 0–1–1 | -25 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 25%
- 16 to 99 5 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TLN Zotta NL 1817 0–1
- Kokoshan IT 1809 0–1
- Master Wu IT 1720 1–0
- Tenchev GB 1666 0–1
- DaniFufuu IT 1650 0–1
- Jinxcited DE 1623 1–0
- x Djenthcore x IT 1614 0–1
- Trick4Jhin IT 1601 1–0
- 7WaysTYdie IT 1578 0–1
- Affogat0wl IT 1547 1–0
- Fedeking IT 1538 0–1
- ORAZIO GRINZOSI IT 1535 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →