← Singapore

Mr Peter Lee

#20,094 in the world · #280 in Singapore · in the top 48% nationally. 7 official events, 13 matches won and 10 lost.

  • 1536±73Rating · margin ±73
  • 1515Average field · 52 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 48 players entered.
  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,543 points.
  • The toughest field they have faced averaged 1,555 points, across 128 entrants.
  • They are 12 points away from the top 250: Singapore.

How the rating moved

Between 1,460 and 1,541, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
26/08/26 SC Collection Riftbound Nexus Night Orchard Rd 32 1515 2–1 +1
23/08/26 Vendetta Summoner Skirmish I Orchard Rd 24 1526 16° 2–2 -6
19/08/26 SC Collection Riftbound Nexus Night Orchard Rd 48 1472 3–0 +42
15/08/26 RCS #3 - MSIF Singapore 128 1555 80° 2–2 +9
13/08/26 Bricks Play Thursday Nexus Nights Singapore 35 1542 2–1 +30
12/08/26 SC Collection Riftbound Nexus Night Orchard Rd 44 1481 39° 0–3 -60
05/08/26 SC Collection Riftbound Nexus Night Orchard Rd 35 16° 2–1 +20

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 6 events 58%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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