← United States

Mr Sushi

#206 in the world · #64 in United States · in the top 1% nationally. 31 official events, 78 matches won and 15 lost.

  • 1822±38Rating · margin ±38
  • 1567Average field · 143 entr.
  • 65%vs top 5% (13–7)

What they have done so far

  • Has won 12 tournaments. The biggest one had 26 players entered.
  • Made top 8 24 times in 31 tournaments: 77% of the time.
  • Their best run is 8 tournaments in a row with the rating going up.
  • Their all-time peak is 1,905 points.
  • The toughest field they have faced averaged 1,635 points, across 21 entrants.
  • They are 13 points away from the top 50: United States.

How the rating moved

Between 1,571 and 1,902, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
10/08/26 Monday Evening Nexus Nights - 1v1 Rochester 21 1635 13° 1–2 -34
09/08/26 Sunday Afternoon Nexus Nights - 1v1 Rochester 18 1606 3–0 +18
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1772° 0–1 -17
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 616° 3–3 -47
02/04/26 Thursday Evening Nexus Nights - 1v1 Rochester 18 1599 3–0 +11
01/04/26 Wednesday Evening Nexus Nights - 101 Rochester 19 1559 3–0 +11
20/03/26 Friday Evening Nexus Night - 1v1 Rochester 25 1555 3–0 +11
19/03/26 Thursday Evening Nexus Night - 1v1 Rochester 20 1564 3–0 +20
18/03/26 Wednesday Evening Nexus Night - 1v1 Rochester 13 1603 3–0 +13
16/03/26 Monday Evening Nexus Night Rochester 25 1560 2–0 +7
12/03/26 Thursday Evening Nexus Nights - 1v1 Rochester 22 1554 3–0 +17
11/03/26 Wednesday Evening Nexus Nights - 1v1 Rochester 13 1586 3–0 +18
03/03/26 Tuesday Evening Nexus Nights - 1v1 Rochester 26 1578 10° 2–1 -8
01/03/26 Sunday Afternoon Nexus Nights - 1v1 Rochester 25 1569 3–0 +14
28/02/26 Saturday Afternoon Nexus Nights - 1v1 Rochester 27 1566 3–0 +14
27/02/26 Friday Evening Nexus Nights - 1v1 Rochester 36 1566 2–1 -6
26/02/26 Thursday Evening Nexus Nights - 1v1 Rochester 18 1566 3–0 +20
22/02/26 Sunday Afternoon Nexus Nights - 1v1 Rochester 23 1585 3–0 +22
21/02/26 Saturday Afternoon Nexus Nights - 1v1 Rochester 33 1552 2–1 +5
20/02/26 Friday Evening Nexus Nights - 1v1 Rochester 37 1543 2–1 0
18/02/26 Wednesday Evening Nexus Nights - 1v1 Rochester 20 1568 3–0 +25
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Rochester 26 1582 3–0 +24
14/02/26 Millennium Games Nexus Night Rochester 18 1582 3–0 +31
13/02/26 Millennium Games Nexus Night Rochester 21 1558 3–0 +25
10/02/26 GLG | Spiritforged Pre-Rift Event Rochester 16 1533 2–1 +7
03/02/26 GLG Tuesday Nexus Night Rochester 15 1500 1–2 -44
20/01/26 GLG Tuesday Evening Nexus Nights - 1v1 Rochester 22 1542 2–1 -6
16/01/26 Millennium Games Nexus Night Rochester 16 1515 3–0 +41
02/01/26 Millennium Games Nexus Nights - 1v1 Rochester 19 1557 2–1 -3
19/12/25 Millennium Games Nexus Night Rochester 20 1559 3–0 +62
05/12/25 Millennium Games Nexus Night - 12/5/25 Rochester 27 1539 3–0 +71

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 2 events 43%
  • 16 to 99 26 events 88%
  • Under 16 3 events 78%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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