← Australia

MrFreaxx11

#43,729 in the world · #2,513 in Australia · in the top 92% nationally. 7 official events, 5 matches won and 17 lost.

  • 1384±82Rating · margin ±82
  • 1539Average field · 25 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,551 points, across 16 entrants.
  • They are 3 points away from the top 2,500: Australia.

How the rating moved

Between 1,357 and 1,440, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
20/03/26 Friday Evening Summoner Skirmish - March 97 Regency Rd 16 1551 2–2 +27
26/02/26 [Shuffled Salisbury] Nexus Night - February 26, 2026 Salisbury 36 1550 26° 1–2 -4
24/02/26 Weekly Event Gawler 14 1527 10° 1–2 +3
23/02/26 Monday Morning Nexus Nights - 1v1 Modbury 23 1550 23° 0–3 -38
19/02/26 [Shuffled Salisbury] Nexus Night 19/2/26 Salisbury 29 1546 17° 1–2 +12
12/02/26 [Shuffled Salisbury] Spiritforged Pre-Rift Event Thursday 12th Salisbury 30 1520 30° 0–3 -56
15/11/25 CTC Games Win-a-Box Sumner 25 1532 24° 0–3 -60

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 21%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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